Hello y'all. I was looking up the jrpg releases for 2020 last week and holy hell this year is a juggernaut for jrpgs. I have compiled a list with dates of release or TBA, a video link, and a brief description of what they are if I know anything about the game. Given how long this will be, I'm not going to be editing it for grammar so apologies in advance. Now, let's get on with this shall we.
January: Well, we are already mid way thru Jan and a few titles have already dropped but lets just list them out right now.
- Super Robot War X (Jan. 10) (Switch/PC) (SRPG). Visually its not very impressive but the series has always had solid gameplay, not inferior to FE imo on that particular aspect. Its basically a gundam mashup, tho this one has lelouch and guren lagunn in it as well. Basically its what happens if all those gundams and gundam pilots from all those gundam animes got put into one game with some original characters and a original story. And somehow, the series have always made it work. I haven;t played this one yet, but from previous experience you dont really need to know the original anime of these characters and the series can be played standalone with each game as its own.
Original Gematsu JP announcement trailer from 2 years ago:
https://www.youtube.com/watch?v=TlW-hAwJ9ZE 2) Atelier Dust Trilogy (PC/Switch/PS4). So this one doesn't require much explanation. It's atelier dusk. It's already out I believe. Some people would argue that it is the best or second best trilogy of the series. Cute characters doing cute stuff. Pretty intense time/resource simulator if you are trying to go above and beyond but if you just want to do as much as you need/want and pass the game then it can be a casual but enjoyable experience. Light hearted story as all ateliers are mostly (cough cough iris), tho this trilogy does have a slightly gloomier setting/story. Nice place to start if you are new to the series.
Trailer:
https://www.youtube.com/watch?v=V9hWacAkAAA 3) Orangeblood (PC) (Jan.14). So this is a game that almost no one has heard about lol. Seems like a japanese INDIE. Retro styled turn base. Seems really interesting. I've tried looking up the devs grayfax software but I haven't really found anything substantial. It seems like this might actually be a one man job or at least that of a very small team tho I can't be sure.
Trailer:
https://www.youtube.com/watch?v=MNhaaJgPCD8 4) Ephemeral Tale (Jan. 14) (EARLY ACCESS). Honestly, I know nothing about this one. Its a retro style turn base game for sure, but it's just entered early access so who knows how it will turn out.
Steam Page:
https://store.steampowered.com/app/1204320/Ephemeral_Tale/ 5) Wizardry: Labyrinth of Lost Souls (PC) (Jan 15). This is a straight up dungeon crawler, the classic kind. Nothing groundbreaking but if you want a classic styled relatively difficult dungeon crawler this may be for you. Developed by Acquire and localized by Xseed. Funny enough, gamespot had a review which said that this game lacked an automap feature. They were wrong lol. That being said, it needs to be unlocked first. The process can require some effort so I can see how they may have missed it if they were just rushing thru it for a review. Thus, some pen and paper may be necessary. Like I said, this is of that old school design choice. Just one word of advice, make sure you pay attention where you are going, its super easy to get turned around in this game.
Gameplay:
https://www.youtube.com/watch?v=G5xKt_M8zGQ 6) The Alliance Alive HD Remaster (PC) (Jan 16). This is honestly a good game. It started out as a 3ds title and it definitely shows in the visuals. The super oversimplified version of the story is, the world is fucked, lets try and fix it. I know, I know, but honestly its a good story, with good characters. The battle system is interesting. Rather than focusing on getting levels for the characters, you get levels for your skills, and some skills are tied to your weapon usage. There's other stuff too like awakening talents. You basically have to do character building manually. It can be a bit jarring at first and the game can get difficult in the 2nd half but if you put in the time to learn the system there can be a lot of fun to be had.
Gameplay:
https://www.youtube.com/watch?v=ZSx2nEKCrQE 7) Tokyo Mirage Session FE Encore. (Switch) (Jan 17). I don't know much about this game except its a FE x SMT with a slice of persona? Honestly, you are better off asking some other redditor than me, but I do plan on getting it cause from what I've been told the gameplay is actually good and the story is satisfactory.
8) Utwarerumono Trilogy (Jan 23 and TBA) (PC): This is a very, very dialogue heavy series. Did I mention it was very dialogue heavy? Its basically a visual novel, but every chapter ends on a srpg combat map. There's also free battles. The battles aren't really that hard, and you can always grind it out on the free maps but my experience is that in the hard maps you can definitely strategize it. It's definitely a story focused, story first type of game. It has a interconnected story, politics, romance, war, some really interesting mix of fantasy and a little bit of scifi. Utawarerumono, mask of deception, and mask of truth will be ported to PC on Jan. 23, tho they have already been available in the west on ps4 for a couple of years. the two games are direct sequels of each other. Deception moves at a fairly slow pace, with a lot more slice of life moments than truth. It definitely has its high pace moments, but for the most part the game establishes the characters and the empire which the game takes place in. Truth, the sequel, builds off the set up from the first game, and goes full force. It also has more combat maps than deception, if memory serves. Is it anime as fuck, hell yeah. Is it epic as hell if you like anime and are okay with a slow paced, slice of life set up? hell yeah. Now, this a trilogy, and the two mask games are actually the 2nd and 3rd games. The first game will be releasing in the west for the first time in a remake called the Utawarerumono: Prelude to the fallen. It has a mid 2000 anime adaptation as well, if anyone's interested. This will be released for ps4 and pc. The release date is TBA but it's likely to be in early to mid 2020. There is also a full fan made eng patch for the original on pc. Prelude to the fallen happens in a different kingdom, under a different protagonist. But in game timeline wise it is contemporary to the mask games, and there is a direct relation to them. You can play the two mask w/o doing to prelude, there's no issue with that if you just want the two mask game's MC's story. Despite the amount of cute girls in the game its actually not a harem lol. You have a main female interest, and other female characters get matched off with with other male characters. Whether that's good or bad will depend on your tastes lol. Personally, I love the chemistry in the relationships whether they be friends or lovers.
Mask of Deception:
https://www.youtube.com/watch?v=1tv8qY9wAI8 9) Arc of Alchemist (Jan 30) (PS4/Switch). I don't know how I feel about this game. It sounds like it could be interesting, but that gameplay has me hesitant. Its a post apocalyptic setting, action jrpg. The western release is a expanded version with a bunch of new playable characters, a better UI, and more stuff in your base camp. I think those are there to help you get exp faster? Its not exactly something I'm hyped about but who knows, it might have a unique charm that you have to play to feel for certain people. I'm keeping my eyes on it, maybe during a sale.
Gameplay:
https://www.youtube.com/watch?v=auFS1zz1bWQ Well, that's it for January. Now, the next few months don't have a lot of confirmed releases, so we'll get thru them pretty quickly. After that tho, we will get to the TBA category, which is going to be a LOT of titles. Some of them are more than likely to release in 2020, some are mere rumors, and others, nothing more than a glimmer of hope (cough cough SMT V), but I've included them regardless.
February - The Dark Crystal: Age of Resistance Tactics (Feb 4th) (PS4/Xbox One/Switch/PC). Some of you might remember this as that random srpg reveal in e3 2019. Well, we got a release date. The jury is still out on this one. It could be a solid srpg or it could just be a cheap imitation of a storied genre. I didn't find much detail on it overall.
E3 2019 trailer:
https://www.youtube.com/watch?v=qx48r-xqVg4 2) Yakuza Remastered Collection (Feb 11) (PS4). Yes, I know. Me putting this here is asking for a jrpg genre debate once more. That being said, I'm trying to be inclusive as possible and I've seen people on this thread arguing that yakuza series are all jrpgs. This brings yakuza 3-5 remastered to the ps4, with all the cut content that were not available for the original ps3 releases in the west. They are not full remakes tho, so the games definitely show their age compared to the kiwami stuff.
Yakuza:
https://www.youtube.com/watch?v=p6lT28S9zM8&t=9s 3) Kingdom hearts 3 DLC (Jan for ps4 and feb for xbox). Well, here we are again. From what i've read its more of a full expansion than a dlc. 13 bosses, a full story that occurs sometime before the final battle? extra episodes and some UI adjustments? also more difficulty mods? and new playable characters. Apparently kairi will be playable at least.
March - Pokemon Mystery Dungeon (Switch) (March 6). Its pokemon.
Trailer:
https://www.youtube.com/watch?v=nh9lNsUB4yY 2) Langrisser I & II (ps4/switch/pc). (March 10). Oh I'm hyped for this. I think this will be the first time langrisser 1 is getting a western release too. There was a fan patch attempt that never fully materialized. You can switch between the older and new artstyle.
Trailer:
https://www.youtube.com/watch?v=ahzjI9NeLTc 3) Nioh 2 (ps4) (March 14). It's Nioh. With character creation, and a few more gameplay additions. There was a demo. Its not open anymore but here's some footage.
demo clip:
https://www.youtube.com/watch?v=-A13OHXzK38 4) Fairy Tail (PC/PS4/Switch) (March 19-20). Honestly, for an anime game, this looks like it has actual effort put into it. It actually looks good. Shudders in tokyo ghoul tie in game, oh the horror. Any way, it seems to start at around the time skip in the original story, and has a few arcs from the anime plus an original story.
Trailer:
https://www.youtube.com/watch?v=Y9TpEohmt7E 5) Persona 5 royale (March 31). Self explanatory.
April - FF7 remake - Self explanatory
- Trials of Mana (PC/PS4/Switch) (April 24) - i think this is also another case of an old game being localized for the first time. I quite like what i saw from the trailer. Seems like a good action jrpg.
Trailer:
https://www.youtube.com/watch?v=DLjUkBlmKNs May - Sword Art Online: Alicilization lycoris (May 22) (ps4/xbox one/switch/pc): All your waifus belong to me - kirito 2020. But honestly, again, the trailer actually looks kinda good. I am so on the fence for this. I didnt like hollow delux and fatal bullet but i had some mindless fun with holy song or whatever that one's called. I'm going to wait for a deep, deep steam sale, a few years from now.
trailer:
https://www.youtube.com/watch?v=YJR_FJk1twc TBA - I'm just going to do a list here, definitely missed some titles, but the major projects in dev should be on here.
Phantasy star online 2, Cold steel 3 switch and likely pc port, Cold steel 4 (ha i wish lol), SMT V (one should not lose hope after all), Sakura Wars, Azure lane Crosswave, rune factory 4 special, crystal chronicles remaster, banner of the maid, bravely default II, Cris Tales, CrossCode port to the consoles, Digimon Survive, Genshin Impact (not sure if this counts as a jrpg), is it wrong to pick up a girl in a dungeon - infinite combate, some more KH and yakuza ports to the xbone, tales of arise, tales of crestoria (mobile), xenoblade chronicle definitive edition, gran blue fantasy relink, rune factory 5, Unsung story (could be a sleeper hit or a mess, started by the creator of ff tactics and vagrant story, but it seemed to have had development issues), edge of eternity (an indie in early access but has constant updates and improves and have decent to good reviews in their later builds).
Edit: Utawarerumono Prelude to the fallen is for PS4, PC and vita, not yet ps5
Edit: Yakuza 7 TBA
submitted by Welcome to my 2019 "End of Year" recap and awards post. Like
last year, this is going to be a huge post. I'll be recapping my gaming experiences in 2019, I will give out a bunch of awards and then talk about my plans for the next year. I do hope you enjoy reading through this and maybe I will manage to inspire you to try some of these games out. Let's get to it then!
Table of Contents - End of Year Stats / A look back at 2019
- 2. Interesting Facts
- 3. Top 5 Best Games
- 4. Top 3 Worst Games
- 5. Award Ceremony
- 6. 12in12 list for 2020 + Other Goals
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End of Year Stats / A look back on 2019's 12in12 list How fast another year has gone by. 2019 was a somewhat successful year for me. I've had a few months where I barely played any games at all (April-June; August-September; December) and therefore finished the fewest games in a year since I've started tracking back in 2016. Here are a few stats on the year, with the numbers in brackets representing my stats at the end of 2018.
- Games purchased/acquired: 95 (42)
This number grew a bit, as I re-added 29 games that I had removed from my backlog in the previous year or two. Still better than in 2017, where I purchased/acquired 100+ games. Also, a lot of games were given away for free this year.
- Total price paid: 90 € (229 €)
This is obviously a big improvement. Two reasons for that.
- I counted Madden NFL 19 last year (80 €) because I played through that games story mode. I purchased Madden NFL 20 this year but didn't add it to the total because there is not a real singleplayer component this time around that I could play and beat.
- I purchased newly released games last year (e.g. Red Dead Redemption 2), which is something I haven't done in 2019. The release of games such as Cyberpunk 2077 and The Last of Us 2 (and a better financial situation towards the end of 2020) will undoubtedly lead to me paying a lot of money for games next year.
- Avg. price paid per game: 0.95 € (5.87 €)
Not really a number that anyone cares about I'm sure but it's actually quite amazing I feel like. Consider this: I added Yakuza 0, Mario+Rabbids: Kingdom Battle, Tyranny, Diablo III, Doom, Uncharted 4, Detroit: Become Human, Celeste, Darksiders III, Pokémon Sword, Marvel's Spider-Man and The Outer Worlds to my backlog. Most of these thanks to PS Plus (my brother subscribes to that), Xbox Game Pass, Twitch Prime, Epic and Humble Monthly. Crazy times we live in. And even if you remove the 27 games I've "re-added", the number is still at 1.36 €.
- Games removed/abandoned: 35 (64)
Much better number but that's mostly due to the fact that I haven't started as many games as last year.
This number has decreased a lot because I didn't really spend much time on gaming for about half the year. I do hope to have more time in the coming year but we'll see.
- Total time spent on beaten games: 356 (491)
That's an average of 12.29 hours per game, which is actually quite a lot. Adds another reason why my completion amount was a bit lower, as the average last year was
only 10.67 hours. But that would probably only add up to be a couple more completions, so yeah. Still interesting to compare.
- Current unfinished games total: 87 (55)
Still below 100, which is good I guess. Yet I didn't expect the number to jump as much as it did.
Original 12in12 List for 2019 (5/12 completed) - Batman Arkham City
- Beyond Good & Evil - DONE
- Bioshock Infinite
- Deponia Doomsday
- DmC: Devil May Cry - DONE
- Orwell: Ignorance is Strength
- Persona 5
- Red Dead Redemption 2 - DONE
- Resident Evil 5 - DONE
- SOMA
- The Witcher 3: Blood and Wine
- Yakuza Kiwami - DONE
Well this was unsuccessful. Only 5 of 12 completions is pretty poor. And all of these games are either sequels to series I enjoy or critically acclaimed, so I don't understand why I didn't play these.
Other Goals for 2019 - Beat 24 games total √
Finish more games than I buy X - Stick to a gaming budget of 250€ √ (even if you add the purchase of Madden NFL 20 to my total)
If it’s at a reasonable price, buy a used Nintendo 3DS XL I didn't really play games enough to justify purchasing another gaming device.
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2. Interesting (or maybe not so interesting) Facts - The first game I've finished this year was the story mode of Mortal Kombat XL on January 3rd
- Beaten Game #25 was Celeste on October 28th. Last year, I had my 25th completion in April
- I reached the 250 games beaten (total) milestone on July 15th by beating Manual Samuel
- I've only played and finished 2 games that came out in 2019. Guildmaster Story on Android and The Outer Worlds on PC
- The oldest game I've finished is Beyond Good and Evil, with an initial release on Nov 11th, 2003. Runner-up was Mass Effect (November 16th, 2007)
- These are also the two games that were in my backlog for the longest time. Beyond Good and Evil was in my backlog since October 2016, while Mass Effect was in my backlog since December 2016
- My most played games (total hours) was Red Dead Redemption 2 (70 hours), followed by The Outer Worlds (38 hours)
- Beaten games between January and June in 2018: 34 | in 2019: 17
- Beaten games between July and December in 2018: 12 | in 2019: 12. Well, at least here I've been consistent.
- I've given out an average rating of 6.8/10. This is the same avg. rating as in 2018. Hmm, interesting.
- After changing my ratings system a bit, there is only 1 game that has received a 10/10 rating this year, compared to four such games in 2018. Check out the Top 5 Games list for the recipient of the best possible rating.
- Completions by console:- Android: 3- Nintendo Switch: 2- PC: 16- Playstation 4: 4- Xbox One: 4
- I have a total of 404 games in my backlog (including the abandoned ones), 260 of those beaten. That's a completion percentage of 64.36 %.
- Gaming franchises that I've newly developed an interest in:
- Devil May Cry
- Diablo
- Doom
- Mass Effect
- Shadow Warrior
- Yakuza
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- Top 5 Best Games
Here we go. The best games out of a grand total of... 29 games. Not a whole lot, but I feel like the games listed here could be enjoyed by many of you, so I'll try to do them justice by recapping what left me so impressed by these games.
Honorable mentions go out to
Battle Chef Brigade, Deltarune, Doom, Mario+Rabbids: Kingdom Battle and
Shadow Warrior.
Also, I had written something before presenting last year's top 10. Chuckled a bit when I re-read that.
I’m also currently playing Red Dead Redemption II and Yakuza Kiwami. Those games would’ve made the list but I haven’t yet beaten them, so next year it is.
Sometimes you just know that you're playing something special. Anyway, here we go!
- #5
- Game: DmC: Devil May Cry
- Platform: PC
- Rating: 8/10
- Date Finished: January 8th
- Playtime: 9.5 hours
As someone who had not played a Devil May Cry prior to playing this reboot, I might have a "false" opinion on this game for some fans but on its own, DmC: Devil May Cry impressed on just about every level. I'm not supposed to like the new-look (or by now the "old-look" again) Dante because that's not how he looks like. I'm not supposed to like the gameplay because it's easier.
I don't care about what I'm supposed or not supposed to do, though and this game offered great, fast-paced action, a surprisingly fine story (and one gruesome scene that I still remember to this day), a superb soundtrack and just a fun time, pure and simple.
That said, I still look forward to playing the other games in the series and I hope everyone is right by saying the other games are much better (except for DmC2).
- #4
- Game: Yakuza Kiwami
- Platform: Playstation 4
- Rating: 9/10
- Date Finished: January 7th
- Playtime: 25 hours
I'd been interested in this game for years before finally deciding to check it out once it was offered as one of the PS Plus games.
I guess most of you have seen gameplay or played a game in this series yourself, so I won't delve into describing it. What I can say though is that the game does a tremendous job balancing the serious story sequences with all the over the top ridiculous side stories. I love it when games don't take themselves too seriously and this game is a perfect example of that being executed very well.
One unique thing about this series that I really appreciate is how small the world it plays in is. The devs went "uno-reverse card" on all the other "open world" games by giving the players a small map with a ton of content everywhere you go instead of putting little content into a world that is kilometers wide. Good decision, better execution.
- #3
- Game: Celeste
- Platform: PC
- Rating: 9/10
- Date Finished: October 28th
- Playtime: 10 hours
Going into this with all the hype surrounding this game, I was worried. Mostly because of the hype but also because I'm not really much into these kinds of platformers. What I really appreciated about Celeste in terms of gameplay was the fact that the difficulty was absolutely perfect, at least to me. Every new obstacle turned out to be a challenge, which is how it is supposed to be. I died ridiculous amounts of times, which is also how it is supposed to be. And after all those deaths, I
always managed to beat a level or get past that one annoying obstacle. That's a sign of great level design in my opinion, when you start getting used to the controls of a game and improve in order to beat a level. The controls are tight and the game never cheats you. If you die, it's because you, the player, messed up.
The soundtrack is great and the characters you meet along the way work well within what the game is about and what message the game tries to convey with those characters. I'm guessing the topics of depression and anxiety really struck a chord with some players, though I personally didn't really "feel" anything when those scenes and dialogues took place. It did give me good insight into how people who suffer from depression and/or anxiety might feel, so I gotta give credit to the game for dealing with the topic in a sensitive manner and portraying those feelings well.
The game was given away for free twice on the Epic Store this year, so if you managed to grab it, definitely give it a try.
- #2
- Game: The Outer Worlds
- Platform: PC
- Rating: 9/10
- Date Finished: November 30th
- Playtime: 38 hours
I guess it would only be right to start this off by saying that I love the Fallout series. [SKIP THIS PART IF YOU'D LIKE, AS I WILL TALK ABOUT FALLOUT 3, 4 and NV] While the games aren't nowhere near 10/10 status, the Fallout series is (was) unique and offers (offered) a gaming experience unlike anything else. Fallout 3 was my first time experiencing an open world game that would just drop you off somewhere and allow you to just experience this huge open world with all its mysteries (these weren't games I played when I was younger). Fallout New Vegas offered just about the same experience, though I may have played that too soon after 3, so the same effects of awe weren't there. Still, it improved immensely on giving players freedom of choice by introducing a lot of different factions with different goals and multiple routes to play and beat the game.
Fallout 4, in my opinion, was a huge step backwards for the series, as the dialogue ended up being easily the worst part of the game, with the dialogue tree of "Yes, No, Question, Sarcasm" becoming a meme all-round. The game rather focused on settlement building and repetitive quests to "allow" players to engage with never-ending gameplay features. The gun play was much improved, the companions were a fun addition and yeah, settlement building wasn't all that bad but I feel like Bethesda had their priorities in the wrong places, which has since worsened with the release of Fallout 76. With that, I thought, the chance of playing another Fallout game like F3 or F:NV was close to zero.
That's where The Outer Worlds comes in. Developed by the creators of the original Fallout games, The Outer Worlds reminded me of Fallout throughout, while being unique enough to stand on its own. The Outer Worlds offers solid shooting combat, in-depth character development options, a ton of interesting main and side quests, unique companions (especially Parvati) and most importantly, incredible dialogue. The soundtrack very much reminded me of Fallout New Vegas (anyone else??), but again, was unique enough to stand on its own.
No single world within the game felt like filler to me, every mission and location had its purpose within the story of the game. Can't wait for a sequel.
- #1
- Game: Red Dead Redemption 2
- Platform: Playstation 4
- Rating: 10/10
- Date Finished: January 28th
- Playtime: 70 hours
This game is universally praised but I feel like I read more negative things about this game on Reddit than positive. While I do understand the criticism (slow pace, bad and repetitive mission design), I personally really didn't mind. Is it slow paced? Yes, but I wanted to take my time with the game. The animations are clean and realistic and added to the type of immersive experience I wanted. Seeing this as a "waste of time" is fair, if you're not looking for these things in your gaming experience but if you then play a walking simulator or an online game that expects you to spend hours to unlock a single item, is that criticism warranted?
One part of my inital review I feel like captures the type of immersion I am talking about.
I don't really want to touch on the story too much, so that you can go into it as blind as possible but it really was amazing. Every single character is unique and so well written. You learn more and more about them as the story progresses and build up relationships with each of them. Some you will like, some you will hate. You all live in camps together. Whenever you return to the camp, you'll be able to listen to conversations between the characters. Characters will approach you and talk to you, reacting to recent events. Sometimes you'll have parties together. You can talk while playing poker together. You can have little talk sessions with the women, where Arthur just lets out what is bothering him. There is hours and hours and hours of this side content where you can just learn more about Arthur and the other gang members.
The amount of these world and character-building set pieces are sheer incredible. The attention to detail is really fascinating, which is why I cringe whenever I read "the game is really in love with itself." In my opinion, it just shows how much love the developers put into this game. Did they overdo it here and there? You be the judge. To me, these small details really added up to having me engaged and connected to the game and its characters throughout.
Arthur Morgan as a character immediately clicked with me, way more than the character of John Marston even, and his story was one that will stick with me for years and years to come. The characters of Dutch van der Linde, Micah Bell and Sadie Adler were really well written and developed as well, whether it was through main story missions or just those little conversations that I mentioned.
There are set pieces in this game that will blow you away. A gigantic open world to explore, which, while not crammed with content everywhere, is just so well created that I found myself riding my horse aimlessly just to soak the atmosphere in. This game can easily take 100+ hours, if you do every single thing this game has to offer and it's one I can't recommend enough to anyone who wants to immerse and lose himself in a game, for which there aren't many options out there as detailed and lovingly crafted as Red Dead Redemption 2.
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4. Top 3 Worst Games This year, I had a goal of not wasting my time with games I didn't enjoy. This means that there aren't as many "Worst Game of the Year" contenders as in previous years. Yet, a few games distinguished themselves from the rest, so here are the Top 3 Worst Games I've played in 2019.
- #3
- Game: Thimbleweed Park
- Platform: PC
- Rating: DNF
- Date Finished: DNF
- Playtime: 2 hours
I really only finished two games I would call bad enough to be worthy of being in this Top 3 list. Which is why my #3 is a game I have not actually beaten. Thinking back on playing this game, I remember very well what I didn't like about it.
Humor is subjective of course. Which is why my criticism of this game should probably be taken with a grain of salt. I found Thimbleweed Park to easily be the "unfunniest game that tried to be funny" I have ever played. Some of you who have read my progress reports before maybe know that I love humorous games. South Park, Deponia, Broforce (every game's humor might not align with yours either) are some of the games I really like, South Park and Broforce are especially hilarious in my opinion. Thimbleweed Park had potential for this very reason but I quickly realized that I had grown way past this kind of humor.
Watch a walkthrough of the beginning stages and tell me if this is funny to you: The story is about two detectives investigating a murder. Nothing unusual there. While investigating, you meet a police officer. His unique trait is that he adds "a-reno" to a lot of words he says. "I apologize-a-reno...", just to give you an example. That's not really my humor but OK, cool, there seem to be weird characters in this game. Maybe the next guy will be funnier. So you meet a scientist, who looks JUST LIKE the police officer. That's funny, because he looks like him but he always adds "a-who" at the end of a word. "I'm happy to explain-a-who". This is one of the many times the game tried to be funny in the two hours I've played this. I just don't know what's supposed to be funny about this but hey, everyone has their own sense of humor. Anyway, this was hard to bear, especially since nothing else about the game excited me either, so I had to abandon this game rather quickly.
- #2
- Game: A Way Out
- Platform: Playstation 4
- Rating: 4/10
- Date Finished: November 23rd
- Playtime: 6 hours
I don't like Hazelight Studios games. I've tried but both this game and Brothers: A Tale of Two Sons now found themselves on my "Worst Game of the Year" lists. And it's not like I would say "hey, I get why others enjoy this" because I really don't. :D It might sound like I'm petty or whatever because both games were highly regarded by players and critics alike but really, I like Josef Fares (the dev) from what I've seen about him. He genuinely seems to care about developing good games and I can't fault that. Yet, when I read all those positive reviews, I can't help but think "Did I play a different game than all these people?"
Because whenever I read that the cinematics in A Way Out where amazing, that the story is good enough for this game to be a movie and that the characters are amazing, I really don't understand
at all. It feels very much like a game in that "cinematics" look very cringy because of weird movement animations and facial expressions by the characters. You see the main characters for example take a weapon out of an enemies hands and it just looks so slow and weird and funny that I can't help but laugh. I've played this in coop with my brother and we can make fun of everything, so this worsened the effects.
Another example. The two main characters needed to exit the prison through a door. The problem: The door is locked and there are two guards nearby. So if they try to kick the door open, the guards will hear that and they will be caught. Leo Caruso, one of the characters, comes up with a brilliant idea. There is a blizzard going on, so let's try to kick the door open every time we hear a lightning strike, so the guards don't hear us. I mean, yeah, that might work, but how is that logical or even remotely clever?
Here's another example. It's not much of a spoiler but just making sure:
Once you escape the prison, Leo Caruso wants to go home to see his wife. Isn't this the first place police would expect you at, should you escape a prison? So you go this home. Police actually just arrived and talk to Leo's wife and tell her to let them know, should Leo show up. AND THEN THEY LEAVE. I MEAN, WHAT?? That makes no sense. And then Leo shows up and of course his wife won't tell the police. Why don't they watch the house 24/7? And you might ask: "So what if not everything makes sense?" But these kinds of things happen all the time. It's ridiculous how illogical the story is at times. Then there is this pacing issue where you need to escape some place because police will show up in a matter of minutes but the guys find a mini game, so they play around for as long as you want. Minigames are nice, sure, but it doesn't work within the context of the game's story. And also, the characters have ZERO chemistry from beginning to end. All those talks in the helicopter feel contrived and the relationship feels forced on the player, which I expected everyone to see right through. My brother and I don't always have the same opinions on these things but we looked at each other and had the same thought on all of these issues.
Then again, I find The Walking Dead Telltale Games to be just as bad, so maybe don't read too much into my thoughts. One positive thought: The cinematics during the hospital scene were actually fantastic and one of the very few highlights of this game. Also, Leo Caruso can sometimes be absolutely hilarious, especially when he talks to some random NPC and just roasts them for no reason.
- #1
- Game: Resident Evil 5
- Platform: PC
- Rating: 3/10
- Date Finished: February 23rd
- Playtime: 14 1/2 hours
Another disappointing coop game. I've started this with my brother back in 2018 and it took us 7 months to play through this, so my memory really isn't that fresh in order to give you many details about this game.
Chris and Sheva are the two main characters and they're easily some of the worst characters I've ever had the displeasure to use in a game. Chris is your bog-standard, wannabe badass soldier who uses one-liners all the time to make you cringe uncontrollably. And then Sheva has to save his ass because he is close to death by being shot once. Then he gets up, shoots a guy, triggers a cutscene and saves the day. He personifies everything I dislike about a character in a game but at least his antics where hilarious, so my brother and I had a lot of fun with that. Did you see the gif where he punches a boulder that is blocking his way? Who even thinks of something like that?
Sheva is just as bog-standard. She's just there as eye-candy, doesn't contribute anything to the story and most of the time is the character that acts clueless and surprised about everything. These two as a pair made for one of the dumbest hero pairings of all time. How they manage to survive even the first hour of this game is beyond me.
The boss fights are absolutely ridiculous, the QTEs are cheap and kill you unnecessarily most of the time and some enemies are just bullet sponges. The very core Resident Evil gameplay works, yes but everything else about this game really doesn't.
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5. Award Ceremony So far, the two "winners" are
Red Dead Redemption 2 as my GOTY and
Resident Evil 5 as the Worst Game of the Year. Here are the winners of all the other awards.
- Best Boss Fight: Mario+Rabbids: Kingdom Battle - Phantom
[Previous Winner: God of War: Kratos v Baldur]
Almost none of the boss battles I've encountered this year were noteworthy. Nonetheless, that doesn't change the fact that the Phantom in Mario+Rabbids is really nicely done. In this game, there is a Rabbid that got his hands on a device that can combine multiple items with each other and create a totally new one. He combined another Rabbid with a phonograph and created an opera singer. Before the boss fight, the rabbid performs easily the funniest bit in the entire game, a song created for the purpose of roasting the hell out of Mario. Beautiful!
The fight itself is nothing worth talking about but this sequence was hilarious.
RUNNER UP:
Doom: Hell Guards
- Best Character: Red Dead Redemption 2: Arthur Morgan
[Previous Winner: Deponia: Rufus]
As I've mentioned in the "Top 5 Games" section, Arthur Morgan resonated with me almost immediately. His cool, calm demeanor and take no bullshit attitude coupled with his smarts to know which of Dutch's ideas are stupid and which aren't. His loyalty. And his ability to get shit done. All great traits.
At the same time, his character's dilemma throughout the game about whether he's a good or a bad guy is fascinating. I love how his character is developed not only through the main storyline but also through stranger missions and random encounters and how those allow the player to really decide which way his character arc will go.
I'm pretty bad at describing his character, so I won't say much more but the time spent with him still sticks with me to this day, definitely one of the best video game characters I eve r played.
RUNNER UP:
The Outer Worlds: Parvati
- Worst Character: Resident Evil 5: Chris and Sheva
[Previous Loser: The Darkness II: Jackie Estacado]
I already talked about these two in the "Top 3 Worst Games" section but yeah, this "award" belongs to both of them because these two idiots come in one package. It's obvious that Resident Evil 5 was supposed to be a cash grab after the success of RE4 and the evidence can be found in the design of these two characters. These two characters lack any kind of personality, purpose and unique trait. They're bland, boring and annoying. As vanilla as the game itself.
RUNNER UP:
Mortal Kombat XL: Johnny Cage
- Best Coop Game: NO WINNER
[Previous Winner: Cuphead]
A damn shame but out of the coop games I've played (A Way Out, Resident Evil 5 and Borderlands 2) none emerged as a game I'd feel comfortable giving this award to. Which means there is no winner this year. I hope to play way better coop games in 2020.
RUNNER UP: /
- NEW AWARD
- Best Song: D'Angelo: Unshaken / Red Dead Redemption 2
This song is just amazing. The horse ride where this song plays is just as amazing as the first ride in Mexico in the original game. Considering everything that happens in the story when this music plays in RDR2, this was very emotional and excellently timed. Have listened to this long after beating the game. Gotta give an honorable mention to the Runner Up though, because listening to that song during that battle in Hellblade was such an epic and badass moment.
RUNNER UP:
Passarella Death Squad: Just Like Sleep / Hellblade: Senua's Sacrifice
- Most Disappointing Game: GTA IV
[Previous Loser: The Legend of Zelda: Breath of the Wild]
I love GTA V, GTA San Andreas and GTA Vice City. San Andreas is probably more nostalgia than anything, while Vice City actually held up when I replayed it back in 2016. GTA III sucked because I've played it in 2016 for the first time and there was no nostalgia attached to it.
But because GTA V was so good and GTA IV introduced a lot of the features found in V, I was looking forward to the game, having never played it before. At the end, the uninteresting characters (Niko is meh, everyone else is forgettable), the horrible driving mechanics and repetitive and poor mission design led to me quitting the game after 23 hours. 23 hours! Can't say I didn't try with this game but it never really got better in my opinion. Very disappointing!
RUNNER UP:
A Way Out
- Best Game Released in 2019: The Outer Worlds
[Previous Winner: God of War]
This game didn't really have any competition (as mentioned, I only played two games that were released in 2019) but as already explained in the "Top 5 Games" section, there probably weren't many games that could have beaten The Outer Worlds as my favorite game in 2019. Amazing game, definitely scratched that Fallout itch (and then some) and got me hyped for a potential sequel.
RUNNER UP:
Guildmaster Story
- Best Sounds/Music: Red Dead Redemption 2
[Previous Winner: Cuphead]
RDR2, Celeste and Hellblade: Senua's Sacrifice all deserve this spot but RDR2's sound design and amazing soundtrack ultimately wins this award.
RUNNER UP:
Celeste
- Most Surprising Game: Mass Effect
[Previous Winner: Steins;Gate]
The fact that Mass Effect might surprise you just as much as this game surprised me. Let me explain.
I first played Mass Effect in 2016 on my PC. While I didn't hate it, the shooting mechanics, the horrible Mako controls and ultimately a bug that made my character turn completely dark made me uninstall it after 10 hours or so. I got myself the Xbox Game Pass and tried this out on my Xbox One that was otherwise collecting dust and surprisingly, not only did I finish this game, but I actually really enjoyed it this time around. This is an amazing world that Bioware has created and I definitely can't wait to delve deeper into the lore with ME2 and ME3. Shame that Andromeda was received so poorly but maybe they'll get back on track with a possible sequel in the next few years.
RUNNER UP:
Diablo III
- Best Storytelling: Red Dead Redemption 2
[Previous Winner: God of War]
No surprise here. As I've mentioned, not only is the main storyline in this game amazing but also the stranger missions, random encounters and all those small conversations that you can have with everyone in your group. The attention to detail, writing and character development were all on point in this one.
RUNNER UP:
The Outer Worlds
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6. 12in12 List for 2019 + Other Goals I did a really poor job with my 12in12 list in 2019, which is something I plan to correct for 2020. So here goes my list.
- Batman Arkham City
- Blair Witch
- Bioshock Infinite
- Deponia Doomsday
- Detroit: Become Human
- Half-Life 2
- Mass Effect 2
- Minit
- Orwell: Ignorance is Strength
- Pokémon Sword
- SOMA
- The Witcher 3: Blood and Wine
A bunch of games from my original list reappear for this year. I've added Blair Witch, Half-Life 2, Detroit: Become Human and Pokémon Sword, because these are all games I'm currently playing. I also added Mass Effect 2 because that is another sequel that I want to check out in 2020. All in all, I'm pretty happy with this list and will definitely prioritize it this time around.
Some other goals:
- Beat 24 games total
- Finish more games than I buy
- Stick to a gaming budget of 300 €
______________________________
That's it! I hope you enjoyed reading through this long post and will give a few games I've talked positively about a try some time. Keep your own Year in Review posts coming because I loved reading every single one so far and happy new year, everyone! Best of luck to you all for 2020! :)
submitted by After a long while, I'm finally back and it's good to
be back.. I haven't been gaming a lot in the past few months for many reasons. The big one is that I've had my final exams a couple of weeks ago (went well thankfully), so I've been studying for those a lot. Other than that, work, family, friends and a bunch of other things kept me so occupied that I only managed to play games on a casual basis. That meant a lot of Football Manager, some mobile games and a little bit of Madden NFL.
With the exams done, I hope to get back into playing some more single player games, as my backlog has increased quite a lot (I'll get into the why shortly). So let's get into my progress over the past two months. A lot to report.
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Games I've Added - 54 (!)
- Axiom Verge [EPIC]
- Cultist Simulator [Twitch Prime]
- Deltarune: Chapter 1 [Switch]
- Late Shift [Humble]
- Mario+Rabbids: Kingdom Battle [Switch]
- Thimbleweed Park [EPIC]
- 3 Mobile Games
- 45 Other Games
Yep, read that right. Out of the first six, Mario+Rabbids is obviously the highlight. Started it already, reached World 2 and can definitely recommend it to Switch owners.
The 3 mobile games are Score! Hero, Bacon: The Game (yes, seriously) and Guildmaster Story. The last of which was recommended by another sub member and I am looking forward to talking about it in this post later on.
Now to the main event. Some of the 45 games are owned by my brother on Steam, which I have access to thanks to Steam Family Sharing. About a dozen of these games are from my Twitch Library, which I've decided to add to my backlog count, some games are from PS Plus (Game of Thrones TT, Bloodborne) and some are Deep Silver games, which I've previously removed due to Koch Media being a bunch of pricks. As that's an issue in the past and I can now think clearly on the matter, I've realized that not playing a bunch of games I already owned was pretty dumb. So yeah, that's how I ended up with a total of 54, just adding everything I own. I wouldn't know what to do when my backlog would reach 0 anyway...
..is what I tell myself to make myself feel better about this. :D
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Games I’ve Quit/Abandoned – 4
- Axiom Verge
- Kona
- Tom Clancy's The Division
- Thimbleweed Park
I've said it many times but Axiom Verge all but confirmed it. I don't like Metroidvanias. A damn shame. I guess I don't like old school Point and Click adventures either or it may be that Thimbleweed Park is just so unfunny, I don't know. Kona was alright but ultimately too much time spent driving around looking for small items you missed and The Division is a game with a forgettable story and repetitive gameplay that I couldn't bear to play any longer. Coop might have helped maybe but nah, didn't like the game.
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Games I've Beaten - 6
Beaten: March 3rd
Platform: Xbox One S
Playtime: 35 hours
A little backstory on my experience with Mass Effect. I played the game for the first time back in 2016 (on PC) and quit after about 10 hours of playing time. Back then, I liked reading through the codex to get myself immersed in the game's world, I've talked to everyone I could to see which characters I would like and despise and I'd do any side quest possible to experience as much about the game as I could.
Ultimately, the horrible driving sequences with the Mako, poor gunplay and a glitch in Noveria were some of the main reasons why I decided to call it quits early.
Fast forward 2+ years and I specifically purchased Xbox Game Pass to play Mass Effect on console. One of the better decisions I've made this year for sure. I've done the exact same thing as the first time, doing as many things as possible, getting immersed and all that. My approach didn't change. The results did. First, the bad:
My god, the FPS drops were ridiculous on console. Any time more than a couple enemies would show up, the FPS dropped to <20 FPS. The gunplay is still bad and a lot of the areas were just copied and pasted on each planet, which kind of felt cheap (but hey, this was released in 2007).
I won't be able to go into detail about my experience anymore, as I've played this two months ago now but I remember the time when the world map opened up for the first time and I realized that there was so much exploring I could do. And I did. I went to each planet, collected material, did some side quests, followed the main storyline and really enjoyed myself. The amount of detail that went into the lore of this game is impressive and the main draw to the game for me. Fighting enemies always ended up being bland, boring even but the bits of story at the end of those gun fights were always worth it.
I liked the amount of backstory to each character, I liked that your decisions made a difference, I liked the twists, the villains, the ending. After it was over, I had two thoughts pop into my mind: "Damn, this game is cringy as hell" and "Damn, I want to play Mass Effect 2!". Mass Effect is a sci-fi nerds dream come true! While I'm not into the setting usually, Mass Effect has done a great job of drawing me in. I hope Mass Effect 2 can build on the original while improving on the shooting elements a bit.
Rating: 7/10
Beaten: March 8th
Platform: Android
Playtime: Unknown
Reading the review of this game on
u/Pahlan's report, I knew I had to check it out. I can appreciate a game with a dumb and funny main character, Rufus in Deponia being one of my favorite characters of all the games I've played last year (I know, I'm a child).
To everyone who doesn't know about the game. you play the role of Ganyo, a spoiled brat, whose father's passed away. He inherits his dads company and things quickly go to shit. This is a Match 3 puzzle game with a total of 40 levels (tbc). In between every level, you'll be treated with hilarious interactions between Ganyo and the other characters in the game. I was well entertained during my daily commutes to work and am looking forward to future levels.
No more to say about this, check it out, it's free for iOS and Android.
Rating: 7/10
Beaten: March 10th
Platform: PC
Playtime: 10 hours
I had so much to say about this game, had I written this review, when I beat the game. Don't remember many details anymore though. Alas, here is a shorter review.
The game definitely aged well. I was immediately drawn in by the atmosphere, the characters, the music and the environments, which did look dated for sure, just had so much charm to them, that I definitely wanted to see this game through.
The story, in the end, was solid enough, nothing too exciting to make me fall off my chair. The characters didn't end up having the depth to them that I hoped for but were sympathetic enough, so that I could genuinely root for them. Jade is a cool main character at least.
Beyond Good and Evil was a cool experience overall, taking pictures of newly discovered creatures for extra money and of evidence to advance missions felt like a fresh experience and was definitely a nice idea. The game didn't get me majorly excited for the sequel yet and the fact that the sequel will be multiplayeonline only or whatever definitely puts me off from the game quite a bit, so I'll wait for the reviews once the game releases.
Rating: 7/10
Beaten: March 10th
Platform: Android
Playtime: Unknown
I don't have much to say about this game. You throw a piece of bacon on a bunch of things. On the Eiffel tower for example. Or on Mona Lisa. A plane. An open mouth. On Kevin Bacon. On tweets. In level 17, you literally throw it on the number 17. It's not my proudest waste of time but it was funny. For a bit. Don't judge me, ok? And fuck food pyramids.
Rating: 5/10
Beaten: March 15th
Platform: Nintendo Switch
Playtime: 3 1/2 hours
I didn't own many games on Switch, so I've added this game for free next to my purchase of Mario+Rabbids. Having played Undertale years ago, I was looking forward to a potential sequel since. Deltarune ended up being a spinoff but that's close enough.
I love games - just like any other media - that is funny and, to me, Toby Fox is hilarious. His humor really resonates with me and made for two very enjoyable games in Undertale and Deltarune. I also like how the game is designed. It's up to the player to kill or spare your enemies and depending on these choices, your experience will differ. It just works really well for me. I had a good time with the game and, while it might take a few years, I'm really looking forward to the second chapter to Deltarune.
Rating: 8/10
Beaten: May 19th
Platform: Android
Playtime: Countless hours
I've been playing this game on my phone casually for about two years. 463 levels in I had to stop unfortunately. The FPS drops got really bad at this point, which made it difficult to really enjoy this, even on a casual basis. If the game runs fluidly, it's actually a pretty fun and unique experience for the first few hundred levels out of a total 800 I believe.
Rating: 6/10
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What I'm Playing in June With my playing time due to increase over the next few months, here are the games I'm planning on playing.
PC - GTA IV: I've been playing this for 10 hours so far. It's still fun but you can tell that the game released a while ago. It's a mix between older GTA games and GTA V in that you have a bunch of annoyances that were in the older games (having to fully re-do missions, bad driving for example) and a few new features that remained in GTA V (phone, stranger missions, internet..). Hope the story picks up soon, don't really care about almost any of the characters I've been doing missions for.
- The Witcher 3 - Blood and Wine: I think I'll get back to this masterpiece to finish off the last expansion.
Playstation 4 - Persona 5 - Started this up recently for the first time in about a year. Not sure, if I'm feeling a JRPG at the moment.
Nintendo Switch - Mario+Rabbids: Kingdom Battle: World 1 complete, will start playing World 2 soon.
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12in12 original list - Progress: (5/12) - Batman Arkham City
- Beyond Good & Evil - DONE
- Bioshock Infinite
- Deponia Doomsday
- DmC: Devil May Cry - DONE
- Orwell: Ignorance is Strength
- Persona 5
- Red Dead Redemption 2 - DONE
- Resident Evil 5 - DONE
- SOMA
- The Witcher 3: Blood and Wine
- Yakuza Kiwami - DONE
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My Yearly Stats:
- Games Added: 61
- Total Price: 31 €
- Games Removed: 7
- Games Finished: 15
- Games Left in the Backlog: 99
Adding all those games will all but ensure that I will end the year on a negative but as I've previously mentioned, not having a backlog isn't really the ultimate place to be in anyway (for me). I have a nice collection going on that will last me a few years on it's own, so I'm looking forward to delve back into the pile on a more regular basis now. Best of luck for the coming months. Stay tuned, we got a giveaway coming within the next month or so.
submitted by Xbox Game Pass will continue to receive news from Yakuza in 2021. Since last year the Xbox Game Pass gradually added video games to the popular series Yakuza of SEGA, being available several video games on both console and PC.To the collection that adds today Yakuza 0, Kiwami Yakuza and Yakuza Kiwami 2 will now two more video games be added, Yakuza Remastered Collection and Yakuza 6 The Song Dates, important questions, a minefield of mistakes waiting to happen. This Yakuza Kiwami 2 Dating Guide will tell you how to answer all of the questions in dates with hostesses so you can maximize the benefits from each date, level them up faster and access some Substories. Yakuza Kiwami 2 Comes to Xbox Game Pass on Xbox One and PC at the End of the Month July 13, 2020 Azario Lopez 112 Views Sega , Yakuza: Kiwami 2 , Yakuza: Like a Dragon Sega announced today that their action brawler, Yakuza Kiwami 2, will find its way to Xbox Game Pass on Xbox One and PC-via Windows 10 on July 30. SEGA confirms the release date of Yakuza Kiwami 2 on Xbox Game Pass. The Dragon of Dojima will debut on Xbox One and Windows 10 on July 30. The remake of the second installment follows the same path as its predecessors: Yakuza 0 and Yakuza Kiwami are already available in the subscription service. Stay tuned to Xbox Wire for the latest updates and release dates of Yakuza 0, Yakuza Kiwami, and Yakuza Kiwami 2 on Xbox One and with Xbox Game Pass on Console and Xbox Game Pass for PC (Beta) in early 2020. Recommended for you. Games. The Yakuza Remastered Collection Hits Xbox Today in Glorious HD. Yakuza Kiwami 2 is releasing on Xbox One and Windows 10 on July 30, and will be available on Xbox Game Pass for console and PC. This is the third Yakuza title to be released on Xbox One and It’ll launch for Xbox One, Windows 10, and Xbox Game Pass on July 30. The game uses the latest engine created from the franchise (Yakuza 6’s Dragon Engine), which also means that it looks a Yakuza Kiwami 2 is a popular action-adventure game from Sega. Many months ago, Microsoft announced that the Yakuza games were coming to Xbox Game Pass. Yakuza Kiwami 2 joined Xbox Game Pass a day Yakuza 0, Kiwami, and Kiwami 2 have already made their way to Xbox and PC, while Yakuza: Like a Dragon released last month on Xbox Series X/S, PlayStation 4, Xbox One, and PC. Now, players will be able to experience the entire Kiryu saga on Xbox and PC as The Yakuza Remastered Collection arrives on Xbox Game Pass, Xbox Game Pass for PC, Windows 10, and Steam on January 28. Yakuza Kiwami 2. An assassination threatens to erupt an all-out war between the Tojo Clan and the Omi Alliance. Kazuma Kiryu, the Dragon of Dojima, must travel to Sotenbori, Osaka in an attempt to broker peace between the rival clans, but Ryuji Goda, the Dragon of Kansai, will stop at nothing to get his war.
Just announced at X019 in London, SEGA of America and Ryu Ga Gotoku Studio is happy to reveal that Yakuza, the series that took the West by storm, smashed it... Just announced at X019 in London, SEGA of America and Ryu Ga Gotoku Studio is happy to reveal that Yakuza, the series that took the West by storm, smashed it... Yakuza Kiwami 2 English Gameplay Walkthrough Full Game PS4 PRO No Commentary 1080p 60fps HD let's play playthrough review guide.Showcasing all cutscenes movi... Just announced on Inside Xbox, Yakuza Kiwami is coming soon to Xbox, Xbox Game Pass, and Windows 10. Players will soon have a chance to see where the legenda... Xbox One Reveal Trailer X019 of Yakuza 0/Yakuza Kiwami/Yakuza Kiwami 2. More X019 trailers and gameplay: https://www.youtube.com/playlist?list=PLi8rTpm0dFlIy... Just announced on Inside Xbox, Yakuza Kiwami is coming soon to Xbox, Xbox Game Pass, and Windows 10. Players will soon have a chance to see where the legenda... Yakuza Kiwami 2 review by Tristan Ogilvie on PlayStation 4.First 16 Minutes of Yakuza Kiwami 2: https://www.youtube.com/watch?v=Oj-uegmtJMkWatch trailers her...