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The History of the cancelled and upcoming sonic movie
Out of all the video games that got movies....sonic took The longest to make, that's right paramount pictures sonic film and Sony's sonic film isn't the first time Sega tried to bring the blue blue to the big screen, in fact plans for the sonic movie began when the super Mario bros movie was being maid...also sonic has The most cancelled video game films out of all the video game movies, so everyone set back grab some chili dogs a drink and onion rings as I explained The History of the cancelled sonic films...trust me this is gonna be a long one....a very very long one Sega and Mgm’s Sonic the Hedgehog: Wonders of the World: METRO-GOLDWYN-MAYER In the early 90s, Metro-Goldwyn-Mayer got the rights to do a Sonic the Hedgehog film, because SEGA wanted something to advertise the new Sega Saturn they were releasing, the company wanting the movie to come out in either late 1994 or early 1995. Josh, a 12-year old son of a divorced couple, is presenting his incomplete school paper about a historic event he was tasked to write about. The unamused teacher warns Josh to finish his paper by tomorrow or face being referred to by his parents. After school, Josh goes home to an apartment owned by his father, Hal, an unemployed computer scientist who is doing research for his grand invention, a supercomputer called the XRI (eXtremely Radical Intelligence) that possesses artificial intelligence with the ability to project virtual reality. After dinner, Hal leaves to gather research on a piece of hardware, leaving Josh with the XRI. A curious Josh encounters the XRI and, after being unable to get it to help finish his school work, hooks up his Sega Saturn to play Sonic X-treme.[1] At that moment, Sonic, the game's main character, discovers he has a will of his own and stops responding to Josh's controls. Josh manages to hack into the computer to bring Sonic out of the video game, becoming a 3D character capable of interacting with reality. Josh and Sonic form a bond with each other, but Sonic's departure from Sonic X-treme causes him to lose his power as time goes on and he ends up causing trouble throughout the real world, destroying Josh's apartment and causing car wrecks throughout the city. Meanwhile, Dr. Eggman (identified in the treatment through his real name, Dr. Robotnik) and his minions inadvertently escape the game and look to take over the real world, and Sonic is unable to stop him due to his draining powers.[1] When Hal comes home to see his apartment in ruins, Josh's mother, Lisa, also stops by and the two start to argue. Josh attempts to explain what happened but neither believe him, with both blaming him for the mess. Josh is then taken out of Hal's custody to Lisa's home, where Sonic tracks him down. After leaving the house without Lisa noticing, Josh and Sonic devise a plot to find out about and stop Eggman's scheme by searching for Chaos Emeralds, which are scattered across the real world encased in ordinary rocks. After finding a Chaos Emerald, Sonic uses its power to temporarily regain his strength, and Sonic gives Josh a taste of the power of the emerald to help finish his school work, though Sonic warns Josh not to further exploit the emerald's power until he can master it. At the same time, Dr. Eggman sets up a shell corporation called Shady Corporation and uses it to purchase the abandoned Ramshackle Amusement Park, renaming it Botnikland Amusement Park. He recruits a group of school bullies and roboticizes them into Bullibots. Eggman orders the bots to look around the park and find the remaining Chaos Emeralds.[1] Eggman then runs into Hal, who reluctantly accepts Eggman's offer to be the park's main research and development designer. Using Hal's XRI technology, Eggman develops a virtual reality ride to draw kids to the newly revived theme park. The park opens to huge crowds, with kids all across town attending opening day. However, when Josh and Sonic manage to inspect the ride, they discover Eggman is using the ride to turn the kids into his Badniks, calling them Kinder-Bots and forcing them to look around the park to find the Chaos Emeralds. After further inspection, the duo discover that Eggman, using the Chaos Emeralds, will program the XRI to turn the world's natural landmarks, such as Mount Everest and the Amazon rainforest, into digital replicas so that he can make virtual reality experiences and profit off of people wanting to see them, so that they wouldn't have to visit the landmarks themselves. The BulliBots catch the duo and a chase ensues, ending with a weak Sonic being captured and Josh barely escaping.[1] After the chase, the Kinder-Bots return home, being unconditionally obedient to their parents. Josh hatches a plan to return everything back to normal and return Dr. Eggman back into the game world. The climax has Josh rescue Sonic and the duo battle Dr. Eggman before Josh activates the XRI and causes himself, Sonic, Dr. Eggman and the Badniks to enter Sonic X-treme. Another battle ensues, with a newly rejuvenated Sonic eventually defeating Dr. Eggman with Josh's help. With Eggman's plans foiled, he vows to return and escapes. Sonic decides to stay in his world knowing that it needs him to stop Eggman's schemes, and bids Josh farewell before the latter returns home and reunites with Hal and Lisa. The film ends with Josh promising Hal to remove the XRI, until he sees Sonic's eye wink at him at the screen and starts playing Sonic X-treme again. Early stages Sega first came up with the idea of a feature-length Sonic the Hedgehog film during production of the cartoon in 1993. Newly-appointed consumer products director Michealene Risley, who was instrumental in green-lighting the series, was assigned to negotiate with several Hollywood producers to find support for the project. “I was basically driving the Sonic movie," Risley recalled to Kotaku in 2018. "I don’t know who came up with the idea – whether it was Tom [Kalinske, Sega of America CEO] or Shinobu [Toyoda, Sega executive vice-president and COO] or me, or we talked about it as a group – but having come from the movie world, I was always pushing those things."[1] Tom Kalinske, however, was hesitant on the idea of a movie, recalling how 1987's Masters of the Universe damaged the namesake toy-line and how the critical and commercial failures of Super Mario Bros. and Street Fighter stained the reputation of their namesake video game franchises. Kalinske noted to Kotaku that "There is really is that fear that a bad movie could potentially hurt your brand. The Sonic brand was strong enough to probably withstand it, but there is that fear."[1] Despite Kalinske's concerns, Sega was highly enthusiastic about the project, according to Risley. "It all depends on the timing of the movie, the look of the movie, whether you go live action or animation. [The film failing] was never an issue for us."[1] After about a year of negotiations, Sega struck a development deal in August 1994 with MGM and Trilogy Entertainment Group, led by producer Pen Densham, with Densham serving as executive producer of the planned movie.[1] After securing the deal, Sega and MGM tapped Richard Jefferies to help come up with a screenplay for the film. Jefferies had previously written the cult classic The Vagrant for MGM in 1992, and had worked with Risley during her time at Marvel Comics to help write a proposed film adaptation of the Silver Surfer character. According to Jefferies, Sega wanted the ill-fated Sonic X-treme game, which was in development for the then-unreleased Sega Saturn, to tie-in with the movie, adding that Sega was "trying to co-ordinate the two and make the two compatible."[1] Sonic would have also been portrayed through heavy use of computer-generated imagery.[1] Jefferies' treatment contains a number of references to the franchise's games, with a notable example being Josh's school assignment. In it, he writes about a World War II test pilot named Sonic, who was killed in a freak accident when he tried to break the sound barrier.[1] This is a reference to the technical files of the first game that provided Sonic the Hedgehog's original backstory. Jefferies' treatment was submitted to MGM in May 1995.[1] According to Jeffries, the draft received a positive reception among Sega and MGM executives, but Shinobu Toyoda sent a letter to Kalinske suggesting that Doctor Eggman be removed from the script, favoring a "strong/mean villain" to give the series a fresh idea.[1] Cancellation Before the project could be green-lit, MGM suddenly backed out of the development deal, and after an attempt to revive the film at DreamWorks went nowhere, the film was scrapped.[1] It is unclear why MGM chose to drop the film from their slate, though Pen Densham claimed the deal broke down due to creative differences between Sega and Trilogy, causing the latter to pull out and leave MGM with the bill.[1] Jeffries, however, blamed "Hollywood politics" for the film's demise, believing that the studios each wanted a higher share of the film's profits.[1] He also suggested that the character had trouble adapting to the decline of the 16-bit console market. "The focus groups weren’t responding to the evolution of the character," Jeffries remarked, "and the heyday of the character was behind them. Maybe they were hoping a movie could help reinvigorate that. But maybe it was a response to where Sonic was headed, and maybe MGM came to that conclusion themselves. I don’t know."[1] Jeffries speculated that the film's budget would've reached around $150 million, making it MGM's most expensive film to date, and suggested that the financial concerns were another reason for MGM abandoning the film.[1] MGM’s early ideas weren’t that bad, they were imagining a Who Framed Roger Rabbit type movie. Mixing live-action with animation..the studio executives weren’t that excited and shot down the idea, thinking it was too expensive. They instead chose an incredibly bizarre script for the movie written by Richard Jeffries. The script featured a 16-year old boy who suffers an accident that later gives him the ability to morph into a hedgehog, and the boy decides to use his new power for good. Since it had absolutely nothing to do with Sonic, SEGA demanded rewrites. Later Super Mario Bros. came to theaters and was a complete and utter failure. Both SEGA and MGM suddenly didn’t think video game movies were a very good idea. MGM then realized they had a new James Bond movie in the works so they ditched SEGA. Sega and Ben Hurst Sonic Satam movie: that's right everyone's favorite sonic cartoon almost got A movie, A decade after MGM’s failed Sonic movie, one of the writers of SatAM called Ben Hurst pitched a movie acting as a continuation of the show, this time animated. But, darn Ken Penders had to get involved. He pretended to be helping Ben, and then went up to SEGA and claimed that Ben was trying to steal the Sonic franchise. This killed any attempt of Ben’s movie idea being made. Being the jerk he is, Penders then brought up his own concept for a movie to SEGA. Sega and Ken penders Sonic Armageddon: This was the movie that Penders pitched to SEGA, the plot seemed to be much darker with Mobius being destroyed and roboticization being much more gruesome then in the cartoon. Most of the important characters are not shown and a few of them have major redesigns (the biggest being Snively, who’s now more cyborg-like). SEGA was interested, but Sonic X was airing and they didn’t think it would be worth it to have a show AND A movie out at the same time with different continuities.This went far enough to have concept art and a trailer. ..a very awful trailer- Ken penders knuckles the echidna movie: In the early 2000s, wind was caught of lead writer Ken Penders’ alleged attempt to get an animated feature film centered around Knuckles the Echidna into development, the key studio of choice being DreamWorks SKG. His proposals were rejected (according to Penders) not out of disinterest, but due to severe legal complications regarding the copyrights to any Sonic characters developed in connection to the license by any party, which are said to essentially render the story thus far created through the intertwining roles of Japanese and American-conceived characters and concepts entirely limited to the media in which they first appeared—in this case, the Archie comic book series. (It is believed that this same snag is the reason for Sonic’s suspiciously unnamed home planet featured in Sonic X.) To this day, it is supposed that, due to these complications, Sonic and his friends will never grace the big screen in any form not sanctioned by Sega of Japan in whatever form they choose, and the odds that elements originating from the pages of Archie, including such central elements as the Dark Legion in this case, are extremely slim due to the same set of circumstances.In a self-published article, Penders mentioned that the film proposed would have been an animated feature, though whether the animation would have been traditional or computer-generated is unknown. Sega and Ken penders sonic the hedgehog movie: that's right the sonic Archie comics almost got a movie, In the mist of the coming dispute between Archie and their freelancers there was some reflection by Ken Penders on his Twitter. In fact the reflection may have revealed more than reflected.He and SEGA were planning on a film project earlier in the decade that would be based on his work for Archie. The film was scheduled to be released in 2011 but one unfortunate event would prove to be the setback that resulted in the project being discontinued. Penders explains more: Ken penders: I have documents that show SEGA & I were trying to launch a film project based on the work I did for the Archie comic series, I had meetings with them in person in Hollywood, at their offices, at several E3 shows and #comiccon . One thing you need is someone within the company who believes in your project, and that person untimely passed away on us, I had the backing of the producedirector of the FOX animated X-MEN series, who was aiming for a 2011 release. We considered SEGA Licensing Director Robert Leffler a personal friend as well as business associate. The project was designed to establish a global Sonic continuity based on the Sat-AM and Archie series with SEGA’s blessing. The film would have defined Sonic and Sally as an official couple for the franchise. Sega and Sony's cancelled sonic the hedgehog movie on 3 December 2013, Sony Pictures Digital Domain Names, Inc., a division of Sony Pictures Entertainment, filed a notice of registration for three inactive websites adressed as "SonicTheHedgehog-Movie.com", "SonicTheHedgehog-Movie.net" and "SonicTheHedgehogMovie.net". The registrations were reported by The Sonic Stadium on 7 December, but neither Sony Pictures nor Sega confirmed the existence of a proposed film project at the time.[21] On 20 March 2014, a film adaptation was first hinted when The Tracking Board released a rumor about the film, stating that it would receive a "Dark Knight treatment" and posted a writer shortlist of proposed writers involved.[22] On 10 June 2014, the official Sonic website was updated, with a locked section listing "TV and Movies."[23] Later that same day, at a private Sega/Sony Pictures press conference, The Hollywood Reporter reported the confirmation of the film, and that Sony had green-lit the project.[3] It was revealed on 21 June 2014 that Sonic the Hedgehog and its eventual successor films will be a separate continuity from the Sonic Boom continuity.[24] On 19 November 2014, Van Robichaux stated that the film production team is "aiming for [a] PG-13 [rating]".[25] On 31 October 2016, The Hollywood Reporter reported that Tim Miller, who had left directing Deadpool 2 due to creative differences, had been hired as executive producer for the film and that Jeff Fowler will assume directorial duties. Patrick Casey and Josh Miller are also confirmed to write the script.[4] Van Robichaux, the former writer of the Sonic Movie, before being replaced by Patrick Casey and Josh Miller, said some more details about the production of the Sonic Movie while it was being produced by Sony Pictures. -Jeff Fowler was attached to direct the movie as far back as when the project was still at Sony. -The reason why Sony didn’t produce movie was because of the 2014 hack and a lot of the new executives that were brought to oversee the project didn’t like the direction the movie was taking. -Sega and Van clashed over Dr. Robotnik’s name. Van wanted him to be named Dr. Robotnik as it would be easier for American audiences to swallow and would be “more intimidating”, but Sega wanted him to be named Eggman. -Van clashed a lot with an unnamed Sony executive (most likely Amy Pascal) But wait there's more....someone on Reddit i guess managed to find more leaked info about Sony's sonic movie...Now this could be fake, but seeing how the 2014 Sony hack happing it wouldn't be surprising if this is true "It would've originally stayed more close to the games and would have been like a combination of Sonic 1 and Sonic Adventure in terms of story. I think this leak is real considering how many early plot synopsis there were during production of the movie, and also because it talks about a casino and a lead human male and female role (the film is currently going under the name "Sonic The Hedgehog: Casino Nights" as a working title, and now we have a cop and his wife confirmed in the story). And Also because Sony had an entirely different vision for the film than Paramount does. Sony's idea was to make a more darker origin story for the characters. Paramount seems to be wanting to make a comedy adventure family film considering it has comedic actors like Jim Carrey and Tika Sumpter involved. When Paramount got the rights to the film they completely redid the script and the story. Here is a supposed leaked early draft of the film's plot (this includes the ending): "Sonic (Schwartz) is a tearaway teenage rebel hedgehog living in the forest near Green Hills, Montana. He was mutated by experiments by Doctor Robotnik (Carrey), along with several other animals, who escaped years ago and now live in peace. Tails and Knuckles aren't mentioned in the script, but it can be inferred they're around. Doctor Robotnik's experiments centered around ancient golden Incan rings, which the animals took with them when they escaped. Sonic is restless and wants to see the world. He's caught speeding in Green Hills town and arrested by the sheriff, Tom (Marsden). He quickly becomes a viral sensation online, and draws the attention of Dr. Robotnik, who comes to Green Hills to get back the rings. Despite Tom trying to protect Sonic, he's captured by Robotnik and taken to his government lab. Tom is able to break inside with the help of town locals who have befriended Sonic, and together they free him. A last stand takes place in Green Hills as Robotnik launches an assault with gadgets and robots he's created, but is foiled by traps laid by the townsfolk and Sonic. Robotnik is blown up, survives, and is then arrested for his illegal experiments becoming public. Sonic is hailed as a hero, but rather than wanting to see the world, he decides he wants to stay and protect his home, Green Hills. Ends with him running down a highway." When someone asked if he goes fast in the film, the leaker responded this: "He goes fast a few times, but it didn't read very exciting. It's more like zipping down highways or quickly leaving a room and popping back in with a chili dog, which happens once. Oh, I forgot to mention there are a couple of oblique references to the game. Robotnik has divided America up into 'Zones' in a map at his lab. He actually says, "I need back up to the Green Hills Zone!" at one point. Sonic speeds past a signpost making it spin around, which I took to be a reference to the spinning signs at the end of levels." When someone asked how close it was stay true to the games, they responded: "The way it read, it was meant for people who remember playing Sonic years ago but not much else. The references are as general as you can get, in that there is Sonic, there are rings, 'Green Hills'. It doesn't adhere to any storyline from the games, comics or anything else. To be honest, it felt like an Alvin and the Chipmunks or Smurfs movie."" Sega and paramount pictures upcoming sonic the hedgehog movie It was announced on 2 October 2017 that Viacom-owned Paramount Pictures had acquired the film rights to Sonic the Hedgehog from Sony, replacing the latter as distributor. Sony had temporally shut down production before the switch after placing it into turnaround.[6] The announcement came after co-producer Neal Moritz's Original Film banner signed a first-look production deal with Paramount the prior month, ending their previous deal with Sony, and several months after Sony's film financing partner LStar Capital ended its deal with Sony due to a string of box office failures from the studio.[26][27] Despite the change of studios, the production staff working on the film remained employed and moved to Paramount as well.[6] This is not the first time Paramount and Sega have crossed paths - from 1969 to 1983, both were subsidiaries of Gulf and Western Industries. On 22 February 2018, an official press release was put out confirming the film's move to Paramount and a release date of 15 November 2019, a date that was first reported by The Hollywood Reporter two days prior.[28][29] Sega will have creative input into the project and will co-finance it with Paramount, who will release the film worldwide.[28] Independent outlet Omega Underground reported on 4 March 2018 that the film's producers were circling Junkie XL to compose the film's musical score, reuniting him with Miller once again after doing the score for Deadpool. The site also reported that Paramount was aiming to begin filming at some point in July, backing up story co-writer Van Robichaux's speculation he tweeted a month prior.[30][31] On 1 April 2018, it was announced that filming was going to start on 30 July in Vancouver, instead of Atlanta as previously reported.[32] On 29 May 2018, it was reported that Paul Rudd was in talks for a lead role as Tom, "a cop who befriends Sonic and will likely team up to defeat Dr. Eggman". Paramount later clarified that this was not the case, but that Rudd had been considered for the role at one point. The same day it was revealed that the film will have a budget of $90 million.[33] The following day, it was announced that James Marsden had been cast in an undisclosed role,[34] later revealed to be Tom Wachowski. On 7 June 2018, it was announced that Tika Sumpter was cast to star opposite James Marsden in an undisclosed role.[35] On 12 June 2018, it was later stated that shots of the film would be filmed at Vancouver's Highway 19 during mid-September 2018, and that the movie's current title is "SONIC".[36] Soon after, screenwriter Patrick Casey revealed that for the film, Sonic would have a design that was still him and yet a "little more realistic".[25] At Too Many Games in 2018, Johnny Gioeli stated that “Sega Has Nothing To Do With The Sonic Movie”.[37] Takashi Iizuka soon after corrected though, that he would be supervising the film.[38] Sonic the Hedgehog was originally slated for a 15 November 2018 release, but after Sony Pictures' turnaround, it is now scheduled to be released in the United States on 8 November 2019 by Paramount Pictures.[1] In an exclusive IGN interview the first official poster for the film was released on 10 December 2018, revealing its official title as Sonic the Hedgehog. Tim Miller explained Sonic's redesign: "That was always Stage 1 of adapting it to what the real world is and what a real animal would be like, it would be weird and it would feel like he was running around nude if he was some sort of otter-like thing. It was always, for us, fur, and we never considered anything different. It’s part of what integrates him into the real world and makes him a real creature. <...> I don’t think SEGA was entirely happy with the eye decision, but these sorts of things you go, ‘It’s going to look weird if we don’t do this.’ But everything is a discussion, and that’s kind of the goal, which is to only change what’s necessary and stay true to the rest of it."[2] Filming Principal photography commenced on 30 July 2018 at Vancouver, British Columbia, and continued until 30 September 2018. During filming, the picture was shot under the working title "Casino Night", a reference to the level in Sonic the Hedgehog 2.[39] A casting call was ordered to run on 18 Aug 2018, 12:00 pm - 6:00 pm PT and 19 Aug 2018, 10:00 am - 2:00 pm PT for residents of Ladysmith, BC. The roles were for the "townsfolk" from the fictional town, Green Hills.[40] Filming ended on 16 October 2018.[41] Despite this, more filming took place in downtown San Fransisco in late October.[42] Well that was a very long post...Anyway guys let me know what you think of these cancelled films down below
The History of The Cancelled Sonic The Hedgehog Movies
Out of all the video games that got movies....sonic took The longest to make, that's right paramount pictures sonic film and Sony's sonic film isn't the first time Sega tried to bring the blue blue to the big screen, in fact plans for the sonic movie began when the super Mario bros movie was being maid...also sonic has The most cancelled video game films out of all the video game movies, so everyone set back grab some chili dogs a drink and onion rings as I explained The History of the cancelled sonic films...trust me this is gonna be a long one....a very very long one Sega and Mgm’s Sonic the Hedgehog: Wonders of the World: METRO-GOLDWYN-MAYER In the early 90s, Metro-Goldwyn-Mayer got the rights to do a Sonic the Hedgehog film, because SEGA wanted something to advertise the new Sega Saturn they were releasing, the company wanting the movie to come out in either late 1994 or early 1995. Josh, a 12-year old son of a divorced couple, is presenting his incomplete school paper about a historic event he was tasked to write about. The unamused teacher warns Josh to finish his paper by tomorrow or face being referred to by his parents. After school, Josh goes home to an apartment owned by his father, Hal, an unemployed computer scientist who is doing research for his grand invention, a supercomputer called the XRI (eXtremely Radical Intelligence) that possesses artificial intelligence with the ability to project virtual reality. After dinner, Hal leaves to gather research on a piece of hardware, leaving Josh with the XRI. A curious Josh encounters the XRI and, after being unable to get it to help finish his school work, hooks up his Sega Saturn to play Sonic X-treme.[1] At that moment, Sonic, the game's main character, discovers he has a will of his own and stops responding to Josh's controls. Josh manages to hack into the computer to bring Sonic out of the video game, becoming a 3D character capable of interacting with reality. Josh and Sonic form a bond with each other, but Sonic's departure from Sonic X-treme causes him to lose his power as time goes on and he ends up causing trouble throughout the real world, destroying Josh's apartment and causing car wrecks throughout the city. Meanwhile, Dr. Eggman (identified in the treatment through his real name, Dr. Robotnik) and his minions inadvertently escape the game and look to take over the real world, and Sonic is unable to stop him due to his draining powers.[1] When Hal comes home to see his apartment in ruins, Josh's mother, Lisa, also stops by and the two start to argue. Josh attempts to explain what happened but neither believe him, with both blaming him for the mess. Josh is then taken out of Hal's custody to Lisa's home, where Sonic tracks him down. After leaving the house without Lisa noticing, Josh and Sonic devise a plot to find out about and stop Eggman's scheme by searching for Chaos Emeralds, which are scattered across the real world encased in ordinary rocks. After finding a Chaos Emerald, Sonic uses its power to temporarily regain his strength, and Sonic gives Josh a taste of the power of the emerald to help finish his school work, though Sonic warns Josh not to further exploit the emerald's power until he can master it. At the same time, Dr. Eggman sets up a shell corporation called Shady Corporation and uses it to purchase the abandoned Ramshackle Amusement Park, renaming it Botnikland Amusement Park. He recruits a group of school bullies and roboticizes them into Bullibots. Eggman orders the bots to look around the park and find the remaining Chaos Emeralds.[1] Eggman then runs into Hal, who reluctantly accepts Eggman's offer to be the park's main research and development designer. Using Hal's XRI technology, Eggman develops a virtual reality ride to draw kids to the newly revived theme park. The park opens to huge crowds, with kids all across town attending opening day. However, when Josh and Sonic manage to inspect the ride, they discover Eggman is using the ride to turn the kids into his Badniks, calling them Kinder-Bots and forcing them to look around the park to find the Chaos Emeralds. After further inspection, the duo discover that Eggman, using the Chaos Emeralds, will program the XRI to turn the world's natural landmarks, such as Mount Everest and the Amazon rainforest, into digital replicas so that he can make virtual reality experiences and profit off of people wanting to see them, so that they wouldn't have to visit the landmarks themselves. The BulliBots catch the duo and a chase ensues, ending with a weak Sonic being captured and Josh barely escaping.[1] After the chase, the Kinder-Bots return home, being unconditionally obedient to their parents. Josh hatches a plan to return everything back to normal and return Dr. Eggman back into the game world. The climax has Josh rescue Sonic and the duo battle Dr. Eggman before Josh activates the XRI and causes himself, Sonic, Dr. Eggman and the Badniks to enter Sonic X-treme. Another battle ensues, with a newly rejuvenated Sonic eventually defeating Dr. Eggman with Josh's help. With Eggman's plans foiled, he vows to return and escapes. Sonic decides to stay in his world knowing that it needs him to stop Eggman's schemes, and bids Josh farewell before the latter returns home and reunites with Hal and Lisa. The film ends with Josh promising Hal to remove the XRI, until he sees Sonic's eye wink at him at the screen and starts playing Sonic X-treme again. Early stages Sega first came up with the idea of a feature-length Sonic the Hedgehog film during production of the cartoon in 1993. Newly-appointed consumer products director Michealene Risley, who was instrumental in green-lighting the series, was assigned to negotiate with several Hollywood producers to find support for the project. “I was basically driving the Sonic movie," Risley recalled to Kotaku in 2018. "I don’t know who came up with the idea – whether it was Tom [Kalinske, Sega of America CEO] or Shinobu [Toyoda, Sega executive vice-president and COO] or me, or we talked about it as a group – but having come from the movie world, I was always pushing those things."[1] Tom Kalinske, however, was hesitant on the idea of a movie, recalling how 1987's Masters of the Universe damaged the namesake toy-line and how the critical and commercial failures of Super Mario Bros. and Street Fighter stained the reputation of their namesake video game franchises. Kalinske noted to Kotaku that "There is really is that fear that a bad movie could potentially hurt your brand. The Sonic brand was strong enough to probably withstand it, but there is that fear."[1] Despite Kalinske's concerns, Sega was highly enthusiastic about the project, according to Risley. "It all depends on the timing of the movie, the look of the movie, whether you go live action or animation. [The film failing] was never an issue for us."[1] After about a year of negotiations, Sega struck a development deal in August 1994 with MGM and Trilogy Entertainment Group, led by producer Pen Densham, with Densham serving as executive producer of the planned movie.[1] After securing the deal, Sega and MGM tapped Richard Jefferies to help come up with a screenplay for the film. Jefferies had previously written the cult classic The Vagrant for MGM in 1992, and had worked with Risley during her time at Marvel Comics to help write a proposed film adaptation of the Silver Surfer character. According to Jefferies, Sega wanted the ill-fated Sonic X-treme game, which was in development for the then-unreleased Sega Saturn, to tie-in with the movie, adding that Sega was "trying to co-ordinate the two and make the two compatible."[1] Sonic would have also been portrayed through heavy use of computer-generated imagery.[1] Jefferies' treatment contains a number of references to the franchise's games, with a notable example being Josh's school assignment. In it, he writes about a World War II test pilot named Sonic, who was killed in a freak accident when he tried to break the sound barrier.[1] This is a reference to the technical files of the first game that provided Sonic the Hedgehog's original backstory. Jefferies' treatment was submitted to MGM in May 1995.[1] According to Jeffries, the draft received a positive reception among Sega and MGM executives, but Shinobu Toyoda sent a letter to Kalinske suggesting that Doctor Eggman be removed from the script, favoring a "strong/mean villain" to give the series a fresh idea.[1] Cancellation Before the project could be green-lit, MGM suddenly backed out of the development deal, and after an attempt to revive the film at DreamWorks went nowhere, the film was scrapped.[1] It is unclear why MGM chose to drop the film from their slate, though Pen Densham claimed the deal broke down due to creative differences between Sega and Trilogy, causing the latter to pull out and leave MGM with the bill.[1] Jeffries, however, blamed "Hollywood politics" for the film's demise, believing that the studios each wanted a higher share of the film's profits.[1] He also suggested that the character had trouble adapting to the decline of the 16-bit console market. "The focus groups weren’t responding to the evolution of the character," Jeffries remarked, "and the heyday of the character was behind them. Maybe they were hoping a movie could help reinvigorate that. But maybe it was a response to where Sonic was headed, and maybe MGM came to that conclusion themselves. I don’t know."[1] Jeffries speculated that the film's budget would've reached around $150 million, making it MGM's most expensive film to date, and suggested that the financial concerns were another reason for MGM abandoning the film.[1] MGM’s early ideas weren’t that bad, they were imagining a Who Framed Roger Rabbit type movie. Mixing live-action with animation..the studio executives weren’t that excited and shot down the idea, thinking it was too expensive. They instead chose an incredibly bizarre script for the movie written by Richard Jeffries. The script featured a 16-year old boy who suffers an accident that later gives him the ability to morph into a hedgehog, and the boy decides to use his new power for good. Since it had absolutely nothing to do with Sonic, SEGA demanded rewrites. Later Super Mario Bros. came to theaters and was a complete and utter failure. Both SEGA and MGM suddenly didn’t think video game movies were a very good idea. MGM then realized they had a new James Bond movie in the works so they ditched SEGA. Sega and Ben Hurst Sonic Satam movie: that's right everyone's favorite sonic cartoon almost got A movie, A decade after MGM’s failed Sonic movie, one of the writers of SatAM called Ben Hurst pitched a movie acting as a continuation of the show, this time animated. But, darn Ken Penders had to get involved. He pretended to be helping Ben, and then went up to SEGA and claimed that Ben was trying to steal the Sonic franchise. This killed any attempt of Ben’s movie idea being made. Being the jerk he is, Penders then brought up his own concept for a movie to SEGA. Sega and Ken penders Sonic Armageddon: This was the movie that Penders pitched to SEGA, the plot seemed to be much darker with Mobius being destroyed and roboticization being much more gruesome then in the cartoon. Most of the important characters are not shown and a few of them have major redesigns (the biggest being Snively, who’s now more cyborg-like). SEGA was interested, but Sonic X was airing and they didn’t think it would be worth it to have a show AND A movie out at the same time with different continuities.This went far enough to have concept art and a trailer. ..a very awful trailer- Ken penders knuckles the echidna movie: In the early 2000s, wind was caught of lead writer Ken Penders’ alleged attempt to get an animated feature film centered around Knuckles the Echidna into development, the key studio of choice being DreamWorks SKG. His proposals were rejected (according to Penders) not out of disinterest, but due to severe legal complications regarding the copyrights to any Sonic characters developed in connection to the license by any party, which are said to essentially render the story thus far created through the intertwining roles of Japanese and American-conceived characters and concepts entirely limited to the media in which they first appeared—in this case, the Archie comic book series. (It is believed that this same snag is the reason for Sonic’s suspiciously unnamed home planet featured in Sonic X.) To this day, it is supposed that, due to these complications, Sonic and his friends will never grace the big screen in any form not sanctioned by Sega of Japan in whatever form they choose, and the odds that elements originating from the pages of Archie, including such central elements as the Dark Legion in this case, are extremely slim due to the same set of circumstances.In a self-published article, Penders mentioned that the film proposed would have been an animated feature, though whether the animation would have been traditional or computer-generated is unknown. Sega and Ken penders sonic the hedgehog movie: that's right the sonic Archie comics almost got a movie, In the mist of the coming dispute between Archie and their freelancers there was some reflection by Ken Penders on his Twitter. In fact the reflection may have revealed more than reflected.He and SEGA were planning on a film project earlier in the decade that would be based on his work for Archie. The film was scheduled to be released in 2011 but one unfortunate event would prove to be the setback that resulted in the project being discontinued. Penders explains more: Ken penders: I have documents that show SEGA & I were trying to launch a film project based on the work I did for the Archie comic series, I had meetings with them in person in Hollywood, at their offices, at several E3 shows and #comiccon . One thing you need is someone within the company who believes in your project, and that person untimely passed away on us, I had the backing of the producedirector of the FOX animated X-MEN series, who was aiming for a 2011 release. We considered SEGA Licensing Director Robert Leffler a personal friend as well as business associate. The project was designed to establish a global Sonic continuity based on the Sat-AM and Archie series with SEGA’s blessing. The film would have defined Sonic and Sally as an official couple for the franchise. Sega and Sony's cancelled sonic the hedgehog movie on 3 December 2013, Sony Pictures Digital Domain Names, Inc., a division of Sony Pictures Entertainment, filed a notice of registration for three inactive websites adressed as "SonicTheHedgehog-Movie.com", "SonicTheHedgehog-Movie.net" and "SonicTheHedgehogMovie.net". The registrations were reported by The Sonic Stadium on 7 December, but neither Sony Pictures nor Sega confirmed the existence of a proposed film project at the time.[21] On 20 March 2014, a film adaptation was first hinted when The Tracking Board released a rumor about the film, stating that it would receive a "Dark Knight treatment" and posted a writer shortlist of proposed writers involved.[22] On 10 June 2014, the official Sonic website was updated, with a locked section listing "TV and Movies."[23] Later that same day, at a private Sega/Sony Pictures press conference, The Hollywood Reporter reported the confirmation of the film, and that Sony had green-lit the project.[3] It was revealed on 21 June 2014 that Sonic the Hedgehog and its eventual successor films will be a separate continuity from the Sonic Boom continuity.[24] On 19 November 2014, Van Robichaux stated that the film production team is "aiming for [a] PG-13 [rating]".[25] On 31 October 2016, The Hollywood Reporter reported that Tim Miller, who had left directing Deadpool 2 due to creative differences, had been hired as executive producer for the film and that Jeff Fowler will assume directorial duties. Patrick Casey and Josh Miller are also confirmed to write the script.[4] Van Robichaux, the former writer of the Sonic Movie, before being replaced by Patrick Casey and Josh Miller, said some more details about the production of the Sonic Movie while it was being produced by Sony Pictures. -Jeff Fowler was attached to direct the movie as far back as when the project was still at Sony. -The reason why Sony didn’t produce movie was because of the 2014 hack and a lot of the new executives that were brought to oversee the project didn’t like the direction the movie was taking. -Sega and Van clashed over Dr. Robotnik’s name. Van wanted him to be named Dr. Robotnik as it would be easier for American audiences to swallow and would be “more intimidating”, but Sega wanted him to be named Eggman. -Van clashed a lot with an unnamed Sony executive (most likely Amy Pascal) But wait there's more....someone on Reddit i guess managed to find more leaked about Sony's sonic movie...Now this could be fake, but seeing how the 2014 Sony hack happing it wouldn't be surprseing if this is realif "It would've originally stayed more close to the games and would have been like a combination of Sonic 1 and Sonic Adventure in terms of story. I think this leak is real considering how many early plot synopsis there were during production of the movie, and also because it talks about a casino and a lead human male and female role (the film is currently going under the name "Sonic The Hedgehog: Casino Nights" as a working title, and now we have a cop and his wife confirmed in the story). And Also because Sony had an entirely different vision for the film than Paramount does. Sony's idea was to make a more darker origin story for the characters. Paramount seems to be wanting to make a comedy adventure family film considering it has comedic actors like Jim Carrey and Tika Sumpter involved. When Paramount got the rights to the film they completely redid the script and the story. Here is a supposed leaked early draft of the film's plot (this includes the ending): "Sonic (Schwartz) is a tearaway teenage rebel hedgehog living in the forest near Green Hills, Montana. He was mutated by experiments by Doctor Robotnik (Carrey), along with several other animals, who escaped years ago and now live in peace. Tails and Knuckles aren't mentioned in the script, but it can be inferred they're around. Doctor Robotnik's experiments centered around ancient golden Incan rings, which the animals took with them when they escaped. Sonic is restless and wants to see the world. He's caught speeding in Green Hills town and arrested by the sheriff, Tom (Marsden). He quickly becomes a viral sensation online, and draws the attention of Dr. Robotnik, who comes to Green Hills to get back the rings. Despite Tom trying to protect Sonic, he's captured by Robotnik and taken to his government lab. Tom is able to break inside with the help of town locals who have befriended Sonic, and together they free him. A last stand takes place in Green Hills as Robotnik launches an assault with gadgets and robots he's created, but is foiled by traps laid by the townsfolk and Sonic. Robotnik is blown up, survives, and is then arrested for his illegal experiments becoming public. Sonic is hailed as a hero, but rather than wanting to see the world, he decides he wants to stay and protect his home, Green Hills. Ends with him running down a highway." When someone asked if he goes fast in the film, the leaker responded this: "He goes fast a few times, but it didn't read very exciting. It's more like zipping down highways or quickly leaving a room and popping back in with a chili dog, which happens once. Oh, I forgot to mention there are a couple of oblique references to the game. Robotnik has divided America up into 'Zones' in a map at his lab. He actually says, "I need back up to the Green Hills Zone!" at one point. Sonic speeds past a signpost making it spin around, which I took to be a reference to the spinning signs at the end of levels." When someone asked how close it was stay true to the games, they responded: "The way it read, it was meant for people who remember playing Sonic years ago but not much else. The references are as general as you can get, in that there is Sonic, there are rings, 'Green Hills'. It doesn't adhere to any storyline from the games, comics or anything else. To be honest, it felt like an Alvin and the Chipmunks or Smurfs movie."" Sega and paramount pictures upcoming sonic the hedgehog movie It was announced on 2 October 2017 that Viacom-owned Paramount Pictures had acquired the film rights to Sonic the Hedgehog from Sony, replacing the latter as distributor. Sony had temporally shut down production before the switch after placing it into turnaround.[6] The announcement came after co-producer Neal Moritz's Original Film banner signed a first-look production deal with Paramount the prior month, ending their previous deal with Sony, and several months after Sony's film financing partner LStar Capital ended its deal with Sony due to a string of box office failures from the studio.[26][27] Despite the change of studios, the production staff working on the film remained employed and moved to Paramount as well.[6] This is not the first time Paramount and Sega have crossed paths - from 1969 to 1983, both were subsidiaries of Gulf and Western Industries. On 22 February 2018, an official press release was put out confirming the film's move to Paramount and a release date of 15 November 2019, a date that was first reported by The Hollywood Reporter two days prior.[28][29] Sega will have creative input into the project and will co-finance it with Paramount, who will release the film worldwide.[28] Independent outlet Omega Underground reported on 4 March 2018 that the film's producers were circling Junkie XL to compose the film's musical score, reuniting him with Miller once again after doing the score for Deadpool. The site also reported that Paramount was aiming to begin filming at some point in July, backing up story co-writer Van Robichaux's speculation he tweeted a month prior.[30][31] On 1 April 2018, it was announced that filming was going to start on 30 July in Vancouver, instead of Atlanta as previously reported.[32] On 29 May 2018, it was reported that Paul Rudd was in talks for a lead role as Tom, "a cop who befriends Sonic and will likely team up to defeat Dr. Eggman". Paramount later clarified that this was not the case, but that Rudd had been considered for the role at one point. The same day it was revealed that the film will have a budget of $90 million.[33] The following day, it was announced that James Marsden had been cast in an undisclosed role,[34] later revealed to be Tom Wachowski. On 7 June 2018, it was announced that Tika Sumpter was cast to star opposite James Marsden in an undisclosed role.[35] On 12 June 2018, it was later stated that shots of the film would be filmed at Vancouver's Highway 19 during mid-September 2018, and that the movie's current title is "SONIC".[36] Soon after, screenwriter Patrick Casey revealed that for the film, Sonic would have a design that was still him and yet a "little more realistic".[25] At Too Many Games in 2018, Johnny Gioeli stated that “Sega Has Nothing To Do With The Sonic Movie”.[37] Takashi Iizuka soon after corrected though, that he would be supervising the film.[38] Sonic the Hedgehog was originally slated for a 15 November 2018 release, but after Sony Pictures' turnaround, it is now scheduled to be released in the United States on 8 November 2019 by Paramount Pictures.[1] In an exclusive IGN interview the first official poster for the film was released on 10 December 2018, revealing its official title as Sonic the Hedgehog. Tim Miller explained Sonic's redesign: "That was always Stage 1 of adapting it to what the real world is and what a real animal would be like, it would be weird and it would feel like he was running around nude if he was some sort of otter-like thing. It was always, for us, fur, and we never considered anything different. It’s part of what integrates him into the real world and makes him a real creature. <...> I don’t think SEGA was entirely happy with the eye decision, but these sorts of things you go, ‘It’s going to look weird if we don’t do this.’ But everything is a discussion, and that’s kind of the goal, which is to only change what’s necessary and stay true to the rest of it."[2] Filming Principal photography commenced on 30 July 2018 at Vancouver, British Columbia, and continued until 30 September 2018. During filming, the picture was shot under the working title "Casino Night", a reference to the level in Sonic the Hedgehog 2.[39] A casting call was ordered to run on 18 Aug 2018, 12:00 pm - 6:00 pm PT and 19 Aug 2018, 10:00 am - 2:00 pm PT for residents of Ladysmith, BC. The roles were for the "townsfolk" from the fictional town, Green Hills.[40] Filming ended on 16 October 2018.[41] Despite this, more filming took place in downtown San Fransisco in late October.[42] Well that was a very long post...Anyway guys let me know what you think of these cancelled films down below
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